
Sid Meier's Civilization® IV
The 2005 instalment: you guide a civilisation from 4000 BC, founding cities, researching and negotiating or warring with your neighbours. It adds religions and great people, and five ways to win, from conquest to the spaceship.
Why play it now
When you can give it a few afternoons: one review says a game can be finished in under ten hours.
Who it's for
For anyone after a classic Civilization, with Leonard Nimoy voicing the quotes for each new advance.
When not to pick it
If chance frustrates you: in one review, a tank with the odds in its favour lost to archers.
What it offers
- Thinking: 90 out of 100
- Managing: 85 out of 100
- Building: 60 out of 100
- Exploring: 50 out of 100
- Relaxing: 45 out of 100
- Creating: 40 out of 100
- Competing: 40 out of 100
Details
- Playable
- 92% positive (3,691)
- 94/100
- Firaxis Games
- 25 OCT 2006
- Strategy
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