Games like Amnesia: The Bunker
If you like Amnesia: The Bunker (horror, stealth and survival), these 10 games are similar in what you do and how you play. They go from most to least similar.

Alien: Isolation
- In common: a challenge and exploring
When you want to be properly scared and have the energy for sustained tension.

Resident Evil 2
- In common: a challenge
- Difference: more action
When you have energy and fancy being scared in a campaign you can finish in about 8-10 hours.

In Sound Mind
- In common: exploring
- Difference: easier
When you fancy psychological horror in chapters: each tape lasts a couple of hours and has its own boss.

Amnesia: The Dark Descent
- In common: exploring
When you fancy being properly scared with the lights off, in hour-long sessions.

SIGNALIS
- In common: exploring
- Difference: more story
When you want atmospheric, enigmatic horror best enjoyed in sessions of one or two hours.

SOMA
- In common: exploring
- Difference: more story
When you want an unsettling sci-fi story that makes you think, in sessions of one or two hours.

Little Nightmares
- Difference: less management
When you want an unsettling experience you can finish in one or two sessions.

Resident Evil 4
- In common: a challenge
- Difference: more action
When you have energy and want an intense, varied campaign, more action than pure horror.

The Long Dark
- In common: a challenge and exploring
- Difference: longer sessions
When you want slow-paced, atmospheric survival, the kind that makes you feel the cold.

Dishonored
- Difference: more creative
When you want a one-to-two-hour mission where you decide how to get in and how to get out.
How we pick them
We compare the tags the Steam community gives each game with our own classification: what you do (action, story, building…), the difficulty, how long sessions last and whether you play alone or with others. Nobody pays to appear.

About Amnesia: The Bunker
First-person horror in a First World War bunker: you feed a generator so you are not left in the dark, hunt for items that move around and codes that change every run, and hide from a beast drawn to noise.
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