
Wall World
You roam a wall in a robot spider that doubles as your base: you head into the rock to mine with a plasma drill, rush back when the alarm sounds and defend it with a cannon you aim yourself. If it falls, the run ends, but your permanent upgrades stay.
Why play it now
When you have between 20 minutes and an hour: that is how long each run lasts, and the campaign takes around 10 hours.
Who it's for
For anyone after something like Dome Keeper: laid-back mining with the clock to the next attack always ticking.
When not to pick it
If grinding wears you down: upgrades cost a lot and progress depends a fair bit on luck.
What it offers
- Combat / action: 55 out of 100
- Exploring: 45 out of 100
- Managing: 40 out of 100
- Thinking: 40 out of 100
- Relaxing: 35 out of 100
Details
- Partial controller support
- 2 GB (minimum)
- Verified
- 91% positive (12,787)
- Alawar
- 5 APR 2023
- Action, Adventure, Indie, Strategy
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