Games like Life is Strange 2
If you like Life is Strange 2 (narrative, choices and road trip), these 10 games are similar in what you do and how you play. They go from most to least similar.

Life is Strange - Episode 1
- In common: story
When you fancy a moving story in instalments: each episode lasts a few hours.

Tales from the Borderlands
- In common: story
When you fancy an episodic comedy adventure: each episode lasts around an hour and a half.

Ken Follett's The Pillars of the Earth
- In common: story
When you fancy an interactive novel in instalments: each of its three books lasts between three and six hours.

The Walking Dead
- In common: story
When you want an intense story in instalments: each episode lasts a couple of hours and leaves you wanting more.

Detroit: Become Human
- In common: story
When you want a story like a TV series where you choose the direction, chapter by chapter.

Beyond: Two Souls
- In common: story
- Difference: more co-op
When you want a story of around 10-15 hours, alone or with someone on the sofa: a second player can take Aiden.

Stray Gods: The Roleplaying Musical
- In common: story
When you want to finish a story over one or two evenings: reviews put it at between 3 and 7 hours.

OXENFREE
- In common: story
When you want a mystery story you can play through in one or two afternoons, with no demands.

Road 96
- In common: story
When you have an hour to spare: according to Analog Stick Gaming, each trip to the border takes about that long.

Emily is Away <3
- In common: story
When you fancy a chat-based story for an afternoon: according to Kinglink, each playthrough takes about 4 hours.
How we pick them
We compare the tags the Steam community gives each game with our own classification: what you do (action, story, building…), the difficulty, how long sessions last and whether you play alone or with others. Nobody pays to appear.

About Life is Strange 2
A narrative adventure in five episodes: you play Sean, 16, who flees towards Mexico with his brother Daniel, who can move things with his mind. What you do and say gradually shapes him, and that weighs on which of the four endings you see.
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