Games like Jusant
If you like Jusant (climbing, relaxing and exploration), these 10 games are similar in what you do and how you play. They go from most to least similar.

GRIS
- In common: a relaxed pace
When you want something beautiful and serene: it's over in a few hours, at your own pace.

Journey
- In common: a relaxed pace and exploring
- Difference: more co-op
When you want a complete, beautiful and moving experience in a single calm afternoon.

Stray
- In common: exploring and a relaxed pace
When you want a simple, lovely adventure you can complete in a few afternoons.

A Short Hike
- In common: a relaxed pace and exploring
- Difference: shorter sessions
When you want a complete, lovely experience with no pressure at all: it fits in one or two sessions and leaves you in a good mood.

Dungeons of Hinterberg
- Difference: more progression
When you have a spare half hour: each dungeon takes about 20-30 minutes and there's no day limit to finish it.

Loddlenaut
- In common: a relaxed pace and exploring
When you want to unwind doing something useful and lovely: cleaning an area gives instant satisfaction.

HIVESWAP: ACT 1
- In common: a relaxed pace
When you have a free afternoon and want a fun point-and-click adventure that wraps up in about two hours.

FEZ
- In common: exploring and a relaxed pace
- Difference: more thinking
When you want to explore with no pressure: nothing attacks you and a fall just sends you back to the last solid ground.

DREDGE
- In common: exploring and a relaxed pace
- Difference: more progression
When you want something calm with a touch of mystery. A day's fishing takes a few minutes and always improves something.

Firewatch
- In common: a relaxed pace and exploring
- Difference: more story
When you want a grown-up, lovely story you can finish in one or two afternoons, with no demands.
How we pick them
We compare the tags the Steam community gives each game with our own classification: what you do (action, story, building…), the difficulty, how long sessions last and whether you play alone or with others. Nobody pays to appear.

About Jusant
You climb a gigantic tower with one hand on each trigger, minding your stamina and driving in anchors. You can't die: if you slip, you're left dangling from the rope. What happened there is told through its inhabitants' letters, with no dialogue.
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