
Gothic 1 Classic
You're thrown into a mining penal colony sealed under a magic barrier. You start out so weak you must toughen up before the harder quests; you join one of three camps, learn from teachers and explore with no quest markers.
Why play it now
When you fancy a classic RPG where you earn the respect of a camp in which every prisoner follows a daily routine.
Who it's for
For anyone who enjoys old-school European RPGs and would rather find their own way than follow arrows.
When not to pick it
If clunky controls frustrate you: reviews criticise its control scheme and its bugs.
What it offers
- Exploring: 85 out of 100
- Story: 70 out of 100
- Combat / action: 55 out of 100
- Thinking: 45 out of 100
- Managing: 30 out of 100
Details
- 5 GB (minimum)
- Unsupported
- 93% positive (18,364)
- 81/100
- Piranha Bytes
- 15 MAR 2001
- Action, RPG