
Fallout: A Post Nuclear Role Playing Game
The 1997 Fallout: you leave Vault 13 with 150 days to find a water chip in a devastated California. You explore in real time, fight turn-based battles with action points and can solve many quests by talking, sneaking or shooting.
Why play it now
When you want a classic RPG where a smooth-talking character can solve quests, and even the ending, without shooting.
Who it's for
For anyone curious about the series' origins who enjoys building characters with SPECIAL, traits and skills.
When not to pick it
If an old-fashioned interface with no clear quest log and companions you can't control frustrates you.
What it offers
- Story: 85 out of 100
- Exploring: 75 out of 100
- Thinking: 65 out of 100
- Creating: 50 out of 100
- Combat / action: 40 out of 100
- Managing: 35 out of 100
Details
- 600 MB (minimum)
- Playable
- 94% positive (25,280)
- 89/100
- Interplay Inc.
- 1 NOV 2015
- RPG