
Dead Cells
Lightning-fast 2D action in a castle that changes with every attempt. It blends the structure of a metroidvania with the permadeath of a roguelite: you permanently unlock weapons and routes while every run demands reflexes.
Why play it now
When you have energy and fancy fluid, demanding combat. A good run can take less than an hour.
Who it's for
For players who enjoy mastering a combat system and seeing themselves improve run after run.
When not to pick it
Not a good idea when you're low on energy: it's fast, punishes mistakes and demands constant concentration.
What it offers
- Combat / action: 100 out of 100
- Exploring: 45 out of 100
- Thinking: 30 out of 100
- Creating: 30 out of 100
Details
- Controller support
- 500 MB (minimum)
- Verified
- 97% positive (183,891)
- 89/100
- Motion Twin
- 6 AUG 2018
- Action, Adventure, Indie