
Call of the Sea
A combat-free first-person adventure: in 1934, Norah reaches an island in the South Pacific in search of her missing husband. You explore, read notes, her journal collects the clues and you solve puzzles involving symbols, mechanisms and a giant organ.
Why play it now
When you want a Lovecraftian mystery on a tropical island, without it being horror: two reviews put it at 6 and 8 hours.
Who it's for
For anyone who enjoys deciphering ancient symbols and mechanisms while uncovering the story through notes.
When not to pick it
If you hate getting stuck: there's no hint system and some puzzles feel opaque without a guide.
What it offers
- Story: 85 out of 100
- Thinking: 75 out of 100
- Exploring: 60 out of 100
- Relaxing: 55 out of 100
Details
- Controller support
- 15 GB (minimum)
- Verified
- 88% positive (6,460)
- 78/100
- Out of the Blue Games
- 8 DEC 2020
- Adventure, Casual, Indie
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